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This collection provides a plethora of sounds a human character makes moving in a broad range of clothing, equipped with various accessories, armor, and gear. Armor sounds are provided in steel, chainmail, plate, and leather, while a range of fabrics, from lightweight to heavily equipped, are provided for modern soldiers. The subprojects are structured to facilitate the rendering of multiple layers for multiple pieces of armor, allowing for custom character design, armor upgrades, and ever-growing backpacks.
Each type of clothing has a similar set of movements, such as grabs, impacts, bodyfalls, and steps. There is a blend between close and distant recordings for customization of the sounds to the perspective they will commonly be heard from, whether intimate first-person, third-person, or distant NPC.
The complete list of all subprojects and their associated data and embedded metadata is available in the accompanying Human Movement SoundBook.
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