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Managing file packages

The File Packager is a standalone utility that groups a Wwise project's SoundBanks, loose media, and streamed media into one or more file packages. A file package is a self-contained unit that abstracts a file system. Loading a file package creates a lookup table in memory, which Wwise uses to locate the media in the package. By using file packages, you can avoid some of the limitations of a platform's file system, including the limit on the length of file names as well as the actual number of files. You can also use file packages to better manage language versions as well as downloadable content (DLC) that is made available after the game is released.

You can use the File Packager to create your file packages manually, or you can use the command line to run the File Packager as part of the SoundBank generation process. You can define the command line at the project level or as a custom SoundBank user setting. For more information on using the command line to launch the File Packager after SoundBank generation, see the following topics:


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