Version

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Target Platform(s):
Wwise SDK 2024.1.1
Windows and Windows UWP 2022.1.5

Build Requirements

  • Microsoft DirectX®: DXSDK_Jun10 (9.29)
    Note: Please make sure that the DirectX® SDK's environment variable DXSDK_DIR points to the proper directory if you have multiple versions of the SDK.
  • When building with Visual Studio 2017: Windows 10 SDK, version 1809 (10.0.17763.0)
  • When building with Visual Studio 2019: Windows 10 SDK version 2104 (10.0.20348.0)
  • When building with Visual Studio 2022: Windows SDK for Windows 11 (10.0.22621.755)

Release Notes

The following sections list and describe the Windows and Windows UWP specific changes to Wwise between version 2022.1.4 and version 2022.1.5. For general release notes, please refer to Release Notes 2022.1.5

Bug Fixes

  • WG-65418 Fixed: Sequence Containers sending to an audio bus using any reverb effect cut off reverb tail on playback.

Fixes for Community-Reported Bugs

  • WG-64784 Fixed: Crash when specifying a custom thread affinity mask.
  • WG-64833 Fixed: Crash on Universal Windows Platform on boot when no valid Audio Device is available.
  • WG-64899 Fixed: Possible crash in AkXMLErrorMessageTranslator when the source XML file contains non-ASCII characters.
  • WG-65398 Fixed: Possible crash when terminating the sound engine while some sounds using emitter automation are still playing.

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