Version

menu_open
Wwise SDK 2024.1.1
Release Notes 2015.1.1

The following sections list and describe the changes to Wwise between version 2015.1 and version 2015.1.1

Platform SDK updates

  • Android: Updated to NDK r10e
  • Windows: Updated to Visual Studio 2015 RTM and Windows SDK 10.0.10240.0
  • Xbox One XDK updated to July 2015

Performance Changes

  • WG-27809 Removed long and unnecessary initialization of limiters' RTPCs that were not active.
  • WG-27845 Removed Effect instances' search for RTPCs, if they were never subscribed to any.
  • WG-27989 Added runtime management of active/inactive sounds to speed up updates on game parameters that have many mappings.

Bug Fixes

  • WG-27274 Fixed: CRASH when playing audio-to-motion while Windows speaker disabled.
  • WG-27662 Fixed: Wwise project does not validate uniqueness of Trigger and Dialogue Event names.
  • WG-27818 Fixed: Background music didn't play properly on Vita, PS3, or Xbox 360 in Release.
  • WG-27823 Fixed: Nuendo Connection: Mac Wwise Authoring randomly crashes after disabling/re-enabling GAC.
  • WG-27906 Fixed: SoundBank generation does not report when a SoundBank exceeds its maximum size, if the SoundBank is up to date.
  • WG-27920 Fixed: Android: Failure to init on old phones will cause crash.
  • WG-27931 Fixed: A floating point rounding error may prevent data that was pinned to cache from being used.
  • WG-27936 Fixed: Using Suspend(true) sometimes desynchronizes audio on Xbox One.
  • WG-27988 Fixed: AkSinkWasapi ignores the settings variable "uNumRefillsInVoice" and instead defaults to 1.
  • WG-27992 Fixed: Nuendo Connection: Intermittent crash in Wwise after exporting from Nuendo.
  • WG-27993 Fixed: Wrong Audio categories used for Xbox One
  • WG-28009 Fixed: Pressing F1 on the File Manager and for some effects does not show the proper help page on audiokinetic.com.
  • WG-28010 Fixed: User-defined positioning is not independent for sounds playing on the same object when using SCE Audio3D.
  • WG-28011 Fixed: iOS: Audio is lost when accepting facetime call and using an AAC looping sound
  • WG-28012 Fixed: Nuendo Connection: Connection parameters change not taken into account while connected.
  • WG-28017 Fixed: ASSERT when playing streamed ADPCM and running out of memory.
  • WG-28022 Fixed: Nuendo Connection does not support UNC path as exported asset shared path.
  • WG-28033 Fixed: IntegrationDemo crash when switching from InteractiveMusic Demo to Music Sync Callback Demo during profiling.
  • WG-28038 Fixed: Multi-Channel Creator freezes on certain machines when clicking Process.
  • WG-28039 Fixed: Multi-Channel Creator output preview list filtering causes glitches in configuration combo boxes.
  • WG-28041 Fixed: Volume ramps on Master Bus are twice as slow as expected, causing discontinuities.
  • WG-28056 Fixed: (Wii U) Very rare race condition causes a crash on startup.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise