Wwise SDK 2024.1.1
|
#include <AkSpatialAudio.h>
Public Member Functions | |
AkAcousticSurface () | |
Constructor. More... | |
Public Attributes | |
AkUInt32 | textureID |
AkReal32 | transmissionLoss |
const char * | strName |
Name to describe this surface. More... | |
Describes the acoustic surface properties of one or more triangles. An single acoustic surface may describe any number of triangles, depending on the granularity desired. For example, if desired for debugging, one could create a unique AkAcousticSurface
struct for each triangle, and define a unique name for each. Alternatively, a single AkAcousticSurface
could be used to describe all triangles. In fact it is not necessary to define any acoustic surfaces at all. If the AkTriangle::surface
field is left as AK_INVALID_SURFACE
, then a default-constructed AkAcousticSurface
is used.
Definition at line 218 of file AkSpatialAudio.h.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise