Wwise SDK 2024.1.0
|
◆ bAcquireAudioDeviceNotification
Allow the sound engine to register for audio device notification. Required for bAutoPanningRule. Defaults to true. Set to false if your game wants to handle audio device changes manually. Definition at line 59 of file AkNXSoundEngine.h. |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise