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Wwise SDK 2024.1.0

◆ AkInputMapSlot()

template<class KEY , class USER_DATA >
AkInputMapSlot< KEY, USER_DATA >::AkInputMapSlot ( )
inline

User data. Here we have a buffer. Other relevant info would be the game object position and input parameters of the previous frame.

Definition at line 67 of file AkMixerInputMap.h.


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