Version

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Wwise SDK 2024.1.0
AkImageSourceTexture Struct Reference

#include <AkReflectGameData.h>

Public Member Functions

 AkImageSourceTexture ()
 

Public Attributes

AkUInt32 uNumTexture
 Number of valid textures in the texture array. More...
 
AkUniqueID arTextureID [AK_MAX_NUM_TEXTURE]
 Unique IDs of the Acoustics Texture ShareSets used to filter this image source. More...
 

Detailed Description

Definition at line 60 of file AkReflectGameData.h.


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