Wwise SDK 2024.1.0
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#include <AkReflectGameData.h>
Public Member Functions | |
AkImageSourceTexture () | |
Public Attributes | |
AkUInt32 | uNumTexture |
Number of valid textures in the texture array. More... | |
AkUniqueID | arTextureID [AK_MAX_NUM_TEXTURE] |
Unique IDs of the Acoustics Texture ShareSets used to filter this image source. More... | |
Definition at line 60 of file AkReflectGameData.h.
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