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Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2018.1.4.6807.1258

This release delivers the Wwise SDK update for Wwise 2018.1.4.

Compatibility:

  • Wwise SDK: 2018.1.4
  • Unity: Unity 5.6, 2017.4, 2018.1, 2018.2 (Personal or Pro).
    Note:Important note: This integration does not support Unity 4. Compatibility with Unity versions not listed above is not guaranteed.
Platforms: Wwise Unity Integration tested on:
Android
iOS
Linux
Mac
PS4
tvOS
UWP (Universal Windows Platform)
Windows
Xbox One
Unity 2018.2.5f1
Magic Leap (Lumin OS) Unity for Magic Leap Technical Preview (Unity-2018.1.0f2-MLTP6 with ML SDK 0.16.0)
Switch Unity for Nintendo Switch 2018.2.16f1 with NintendoSDK 6.4.0

Resolved Issues:

  • WG-39412 Fixed issue where AkAmbient toolbar would not be visible on HiDPI displays.
  • WG-39444 Fixed string encoding for AkExternalSourceInfo filename.
  • WG-39639 Fixed AkEventPlayable Timeline clip not reacting to new SoundBank information.
  • WG-39849 Fixed heap corruption when calling AkSoundEngine.PrepareEvent() or AksoundEngine.PrepareGameSync() with an array of strings.
  • WG-40051 Fixed Development Build problems on the Switch platform.
  • WG-40095 Fixed hang when opening project while assets are being modified.

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