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Audio Device Editor: Others

The Audio Device Editor contains a series of properties associated with an Audio Device. You can modify many of the properties in real time and insert Effects using the editor's Effects tab.

The following table describes the interface elements included in the Audio Device Editor for all of the Audio Device types other than System. This includes the following Audio Device types:

  • Communication

  • Controller Headphones

  • DVR Bypass

  • No Output

  • Controller Speaker.

General

Interface Element

Description

[name]

The name of the Audio Device.

(Object Color)

Displays the object's color. Clicking the icon opens the color selector.

Select a color to apply it to the object. When you choose a color for an object, a palette icon appears on the selected square, as well as a yellow triangle in the lower-right corner, as shown.

To inherit the parent object's color, select the square at the far left of the color selector.

Inclusion

Determines whether the element is included in the SoundBanks when they are generated. When selected, the element is included. When unselected, the element is not included.

To optimize your sound design for each platform, you might want to exclude certain elements on certain platforms. By default, this check box applies across all platforms. Use the Link indicator to the left of the check box to unlink the element. Then you can customize the state of the check box per platform.

When this option is unselected, the property and behavior options in the editor become unavailable.

Default value: true

(Show references)

Indicates the number of elements in your project that contain direct references to the object. The icon is displayed in orange when references to the object exist, and in gray when no references exist.

Selecting the button opens the Reference View with the object's name in the References to: field.

Notes

Any additional information about the Audio Device.

Sets the display of the Audio Device Editor's selected tabs. By default, there is one panel displaying only one selected tab. You can, however, click a splitter button to split the panel into two, either side by side or one on top of the other, for two different tabs. The currently selected option is highlighted with a background color.

[Note]Note

You cannot display the same tab in both panels. If you select the tab that is currently displayed in the other panel, then the other panel will automatically display another tab.

Opens a search field where standard alphanumeric entries filter out unmatching elements from the view. Learn more in Using tables.

Click the Close icon to the left of the search icon to close the search field and remove the filter.

[Note]Note

The searches do not include elements in collapsed nodes of the List View, Query Editor, MIDI Keymap Editor, and Reference View.

DVR Recordable

Determines whether the output of this Audio Device will be sent to the DVR. Bypassing the DVR can avoid legal concerns with copyrighted music in the case that game play may be recorded and published by a third party.

This is option is supported on the following platforms:

  • Xbox One

  • Xbox Series X

  • PS4

  • PS5

[Note]Note

This option is only present on the DVR Bypass Audio Device.

Override Color

Enables the Color slider to change the color chip of the selected objects.

Default value: false

Color

See description above.

Inclusion

See description above.

Audio > Effects

Effects can be inserted or bypassed.


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