Version

menu_open
Wwise SDK 2024.1.0
ak.soundengine.setScalingFactor Arguments Schema

Schema

{
"type": "object",
"properties": {
"gameObject": {
"type": "integer",
"description": "The game object identifier.\\n A game object ID, unsigned integer 64-bit.",
"minimum": 0,
"maximum": 18446744073709551615
},
"attenuationScalingFactor": {
"type": "number",
"description": "The scaling factor, where 1 means 100%, 0.5 means 50%, 2 means 200%, and so on."
}
},
"required": [
"gameObject",
"attenuationScalingFactor"
],
"additionalProperties": false
}

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise