Wwise SDK 2023.1.10
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#include <AkKeyArray.h>
Public Types | |
using | base = AkArray< T_ITEM, const T_ITEM &, U_POOL, TGrowBy, TMovePolicy > |
using | Iterator = typename base::Iterator |
Public Member Functions | |
AkForceInline bool | Lesser (T_KEY &a, T_KEY &b) const |
AkForceInline bool | Equal (T_KEY &a, T_KEY &b) const |
T_ITEM * | Exists (T_KEY in_key) const |
T_ITEM * | Add (T_KEY in_key) |
T_ITEM * | AddNoSetKey (T_KEY in_key) |
T_ITEM * | AddNoSetKey (T_KEY in_key, bool &out_bFound) |
T_ITEM * | Set (T_KEY in_key) |
T_ITEM * | Set (T_KEY in_key, bool &out_bExists) |
bool | Unset (T_KEY in_key) |
void | Reorder (T_KEY in_OldKey, T_KEY in_NewKey, const T_ITEM &in_item) |
void | ReSortArray () |
T_ITEM * | BinarySearch (T_KEY in_key, bool &out_bFound) const |
T_ITEM * | LowerBounds (T_KEY in_key) const |
T_ITEM * | LowerBounds (T_KEY in_key, Iterator in_from, Iterator in_to) const |
AkForceInline void | Swap (T_ITEM *in_ItemA, T_ITEM *in_ItemB) |
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AkArray () | |
Constructor. More... | |
~AkArray () | |
Destructor. More... | |
Iterator | Begin () const |
Returns the iterator to the first item of the array, will be End() if the array is empty. More... | |
Iterator | End () const |
Returns the iterator to the end of the array. More... | |
Iterator | FindEx (const T_ITEM & in_Item) const |
Returns the iterator th the specified item, will be End() if the item is not found. More... | |
Iterator | BinarySearch (const T_ITEM & in_Item) const |
Iterator | Erase (Iterator &in_rIter) |
Erase the specified iterator from the array. More... | |
void | Erase (unsigned int in_uIndex) |
Erase the item at the specified index. More... | |
Iterator | EraseSwap (Iterator &in_rIter) |
void | EraseSwap (unsigned int in_uIndex) |
bool | IsGrowingAllowed () const |
AKRESULT | Reserve (AkUInt32 in_ulReserve) |
AKRESULT | ReserveExtra (AkUInt32 in_ulReserve) |
AkUInt32 | Reserved () const |
void | Term () |
Term the array. Must be called before destroying the object. More... | |
AkForceInline AkUInt32 | Length () const |
Returns the numbers of items in the array. More... | |
AkForceInline T_ITEM * | Data () const |
Returns a pointer to the first item in the array. More... | |
AkForceInline bool | IsEmpty () const |
Returns true if the number items in the array is 0, false otherwise. More... | |
AkForceInline T_ITEM * | Exists (const T_ITEM & in_Item) const |
Returns a pointer to the specified item in the list if it exists, 0 if not found. More... | |
AkForceInline T_ITEM * | AddLast () |
AkForceInline T_ITEM * | AddLast (const T_ITEM & in_rItem) |
Add an item in the array, and fills it with the provided item. More... | |
T_ITEM & | Last () |
Returns a reference to the last item in the array. More... | |
void | RemoveLast () |
Removes the last item from the array. More... | |
AKRESULT | Remove (const T_ITEM & in_rItem) |
Removes the specified item if found in the array. More... | |
AKRESULT | RemoveSwap (const T_ITEM & in_rItem) |
void | RemoveAll () |
Removes all items in the array. More... | |
AkForceInline T_ITEM & | operator[] (unsigned int uiIndex) const |
Operator [], return a reference to the specified index. More... | |
Iterator | Insert (Iterator &in_rIter) |
T_ITEM * | Insert (unsigned int in_uIndex) |
bool | GrowArray () |
bool | GrowArray (AkUInt32 in_uGrowBy) |
Resize the array. More... | |
bool | Resize (AkUInt32 in_uiSize) |
Resize the array to the specified size. More... | |
void | Transfer (AkArray< T_ITEM, const T_ITEM &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< T_ITEM > > &in_rSource) |
AKRESULT | Copy (const AkArray< T_ITEM, const T_ITEM &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< T_ITEM > > &in_rSource) |
Additional Inherited Members | |
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static AkForceInline void * | Alloc (size_t in_uSize) |
static AkForceInline void * | ReAlloc (void *in_pCurrent, size_t in_uOldSize, size_t in_uNewSize) |
static AkForceInline void | Free (void *in_pAddress) |
static AkForceInline void | TransferMem (void *&io_pDest, AkArrayAllocatorNoAlign< T_MEMID > in_srcAlloc, void *in_pSrc) |
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T_ITEM * | m_pItems |
pointer to the beginning of the array. More... | |
AkUInt32 | m_uLength |
number of items in the array. More... | |
AkUInt32 | m_ulReserved |
how many we can have at most (currently allocated). More... | |
Array of items, sorted by key. Uses binary search for lookups. BEWARE WHEN MODIFYING THE ARRAY USING BASE CLASS METHODS.
Definition at line 203 of file AkKeyArray.h.
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