Version

menu_open
Warning : Some protected information on this page is not displayed.
Ensure you are logged in if you are a licensed user for specific platforms.
Wwise SDK 2023.1.8
Release Notes 2019.2.5

The following sections list and describe the changes to Wwise between version 2019.2.4 and version 2019.2.5.
Platform-specific information can be found here:

For earlier versions, please refer to Previous Release Notes.

Behavior Changes

  • WG-50203 AkOpusDecoderFactory.h is now part of AllPluginFactories.h. If Opus was used in your game, you need to remove the corresponding #include line from your code. If not, you need to add AkOpusDecoder.lib to your linking options.

Performance Changes

  • WG-47171 Improved performance of mixing operations on platforms where AVX2 is available and enabled, especially for ambisonic channel configurations.

Bug Fixes

  • WG-49233 Fixed: A null pointer crash when calling AK::SoundEngine::AddListener(), after not having called AK::SoundEngine::SetDefaultListeners().
  • WG-49745 Fixed: In the Events tab of the Project Explorer, the Event ID field is displayed incorrectly.
  • WG-49903 Fixed: It's not possible to properly select an application to connect to when two Wwise applications are running on the same PC.
  • WG-49919 Fixed: Wwise does not create a new .mediaid file when the original file is missing.
  • WG-49901 Fixed: Performance slowdown after a copy/paste in the Actor-Mixer hierarchy under an item that has one or more Effects.
  • WG-49292 Fixed: Spatial Audio early reflections busses do not send to the assigned room game object and room aux bus when Use game-defined aux sends is enabled.
  • WG-49636 Fixed: Mixer plug-in name is not always refreshed correctly.
  • WG-49572 Fixed: Exception thrown on file permission error.
  • WG-49145 Fixed: Rare crash when setting up tracks in a Blend Container.
  • WG-49755 Fixed: Marker position wrongly set when the source file sample rate was converted.
  • WG-49996 Fixed: Media IDs for non-ShareSet plug-ins are not evaluated following a copy/paste operation of multiple objects.
  • WG-49965 Fixed: Benign assert in Convolution Reverb plug-in.
  • WG-49820 Fixed: Dialog not automatically closing after SoundBank generation commands.
  • WG-49904 Fixed: An assert check for RTPC interpolation calculations is slightly too strict.
  • WG-49970 Fixed: Potential array out-of-bounds access when playing back PCM or ADPCM audio with an odd number of channels.
  • WG-48578 Fixed: ReplaceOutput(), RemoveOutput(), and GetSpeakerConfiguration() can not use AkDeviceOutputID provided by AddOutput().
  • WG-50041 Fixed: Crash when selecting an object in the Project Explorer that has an invalid reference to a State Group.
  • WG-50057 Fixed: Mute and Solo buttons don't work on sounds played via PostMIDIOnEvent.

Fixes for Community-Reported Bugs

  • WG-50098 Improved: Crash when adding a parent to an element in the Actor-Mixer hierarchy.


See also

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise