Version

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Wwise SDK 2023.1.8
AkPositioningInfo Struct Reference

Positioning information obtained from an object. More...

#include <AkQueryParameters.h>

Public Attributes

AkReal32 fCenterPct
 Center % [0..1]. More...
 
AkSpeakerPanningType pannerType
 Speaker panning type: type of panning logic when object is not 3D spatialized. More...
 
Ak3DPositionType e3dPositioningType
 3D position type: defines what acts as the emitter position for computing spatialization against the listener. More...
 
bool bHoldEmitterPosAndOrient
 Hold emitter position and orientation values when starting playback. More...
 
Ak3DSpatializationMode e3DSpatializationMode
 Spatialization mode. More...
 
bool bEnableAttenuation
 Attenuation parameter set is active. More...
 
bool bUseConeAttenuation
 Use the cone attenuation. More...
 
AkReal32 fInnerAngle
 Inner angle. More...
 
AkReal32 fOuterAngle
 Outer angle. More...
 
AkReal32 fConeMaxAttenuation
 Cone max attenuation. More...
 
AkLPFType LPFCone
 Cone low pass filter value. More...
 
AkLPFType HPFCone
 Cone low pass filter value. More...
 
AkReal32 fMaxDistance
 Maximum distance. More...
 
AkReal32 fVolDryAtMaxDist
 Volume dry at maximum distance. More...
 
AkReal32 fVolAuxGameDefAtMaxDist
 Volume wet at maximum distance (if any) (based on the Game defined distance attenuation) More...
 
AkReal32 fVolAuxUserDefAtMaxDist
 Volume wet at maximum distance (if any) (based on the User defined distance attenuation) More...
 
AkLPFType LPFValueAtMaxDist
 Low pass filter value at max distance (if any) More...
 
AkLPFType HPFValueAtMaxDist
 High pass filter value at max distance (if any) More...
 

Detailed Description

Positioning information obtained from an object.

Definition at line 42 of file AkQueryParameters.h.


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