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Wwise SDK 2023.1.10
Release Notes 2023.1.10

The following sections list and describe the changes to Wwise between version 2023.1.9 and version 2023.1.10.
Platform-specific information can be found here:

For earlier versions, please refer to Previous Release Notes.

Behavior Changes

  • WG-63760 Plug-ins in Wwise Authoring that call the GetValue functions on AK::Wwise::Plugin::PropertySet with invalid parameter names now return zero-initialized values instead of garbage data. This eliminates a potential source of non-determinism in SoundBank generation.

Performance Changes

  • WG-74004 (Spatial Audio) Significant performance improvement in complex scenarios with both Portals and Geometry.

Miscellaneous Changes

  • WG-74685 On Windows, to rebuild plug-in DLLs in the Samples directory the "StaticCRT" build configuration variants must be selected.
  • WG-75968 Upgraded Visual Studio 2022 to version 17.10.10.

Bug Fixes

  • WG-73202 Fixed: Wwise crash when deleting a Music Segment.
  • WG-74401 Fixed: Columns are not updated after enabling the CPU Profiler.
  • WG-75172 Fixed: Incoherence in some severity indicators in lists.
  • WG-75523 Fixed: Assert when undoing a copy-paste of a bus in the Master-Mixer Hierarchy in the Debug version of Wwise Authoring.
  • WG-75575 Fixed: (Spatial Audio) Room containment rays are not random as expected.
  • WG-75611 Fixed: (Spatial Audio) When AK::SoundEngine::SetScalingFactor is called on the Spatial Audio Listener, the scaling factor is not applied to room tones.
  • WG-75649 Fixed: Some profiling error messages that sometimes output invalid characters.

Fixes for Community-Reported Bugs

  • WG-68248 Fixed: Possible crash when changing an override property after using the Multi Editor.
  • WG-70813 Fixed: Profiler Session is locked by system for too long after connecting to a file.
  • WG-72481 Fixed: Music Switch Container and Dialogue Event associations are lost when reloading a Switch or State Work Unit.
  • WG-72740 Fixed: Crash when Audio Device fails re-initialization while an out-of-place object processor Effect is placed on the Master Audio Bus.
  • WG-72935 Fixed: (WAAPI) Deadlock when calling ak.wwise.core.soundbank.generate with pre or post-generation steps also using WAAPI.
  • WG-74723 Fixed: Custom property range is limited to 16 bits when using Integer type for a property.
  • WG-75091 Fixed: (Spatial Audio) An assert is triggered when a Portal is aligned in certain configurations, or when invalid transform data is passed to the Portal parameters.
  • WG-75240 Fixed: Missing fade-in on Random Containers and Sequence Containers when using sample-accurate transitions.
  • WG-75246 Fixed: Wrong ExternalSourcesOutputRoot tag in PlatformInfo.xml when generating SoundBanks from the command line and overriding output paths.
  • WG-75326 Fixed: Meter Effect plug-in sporadically calculates an output value of zero when processing Audio Objects and running in RMS Mode.
  • WG-75526 Fixed: Possible crash when changing the Music Transition Source Type or Destination Type on a root transition.
  • WG-75577 Fixed: When metering Audio Objects busses, the order of the meters for each audio object can change inconsistently when audio objects start or stop playing.
  • WG-75655 Fixed: Sending signals to the Motion output device with an amplitude greater than 0db causes final vibrations to be chaotic.
  • WG-75798 Fixed: Possible crash when loading a project or disconnecting from a game.
  • WG-75801 Fixed: Possible crash when deleting a Music Playlist Container.
  • WG-75902 Fixed: Misleading warning message "Unknown/Dead game object ID used in function" ExecuteActionOnEvent and SeekOnEvent when passing AK_INVALID_GAME_OBJECT as a game object.
  • WG-76047 Fixed: Event Actions Set LPF and Set HPF have no effect when executed from Wwise Authoring.

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