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Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2019.1.3.7048.1516

This release delivers the Wwise SDK update for Wwise 2019.1.3.

Compatibility:

  • Wwise SDK: 2019.1.3
  • Unity: Unity 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1 (Personal or Pro).
    Note:Important note: This integration does not support Unity 4. Compatibility with Unity versions not listed above is not guaranteed.
Platforms: Wwise Unity Integration tested on:
Android
iOS
Linux
Mac
Magic Leap (Lumin OS)
PS4
Switch
tvOS
UWP (Universal Windows Platform)
Windows
Xbox One
Unity 2019.1.10f1
Stadia Unity 2019.3.0a12

Resolved Issues:

  • WG-43179 Added preliminary support for Stadia.
  • WG-43705 Fixed occlusion in Unity.
  • WG-43966 Fixed Google resonance Mixer plug-in not outputting with default Mixer plug-in attachment parameters.
  • WG-44142 The Wwise version and copyright information can now be seen in the logs in the editor and in built games.
  • WG-44205 {{WwiseObjectReference}} asset files are modified only when their data is modified.
  • WG-44393 Removed compilation warnings that occurred when building a game.
  • WG-44581 (iOS, Switch) Protected builds from {{KeyNotFoundException}} errrors, which were thrown when the platform specific "PluginInfo.xml" file was not found.
  • WG-44205 WwiseObjectReference asset files are modified only when their data is modified.
  • WG-44393 Removed compilation warnings that occurred when building a game.
  • WG-44581 Protected Switch and iOS builds from {{KeyNotFoundException}} were thrown when the platform specific "PluginInfo.xml" file was not found.
  • WG-44627 Added GetWindowsDeviceCount() and fixed GetWindowsDeviceName() so that it now accepts an AkAudioDeviceState argument.

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