Version

menu_open
Wwise SDK 2023.1.8

◆ UnregisterListener()

AKSOUNDENGINE_API AKRESULT AK::SpatialAudio::UnregisterListener ( AkGameObjectID  in_gameObjectID)

Unregister a game object as a listener in the SpatialAudio API; clean up Spatial Audio listener data associated with in_gameObjectID.
If in_gameObjectID is the current registered listener, calling this function will clear the Spatial Audio listener and Spatial Audio features will be disabled until another listener is registered. This function is optional - listener are automatically unregistered when their game object is deleted in the sound engine.

See also
Parameters
in_gameObjectIDGame object ID

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise