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Wwise Unreal Integration Documentation
Debug Blueprint Functions

These Blueprint functions are used to help debug your game.

Start Output Capture

Starts a Wwise output capture. The output file is located in the same folder as the SoundBanks.

Add Output Capture Marker

Adds a text marker in the output capture file.

Stop Output Capture

Stops a Wwise output capture. The output file is located in the same folder as the SoundBanks.

Start Profiler Capture

Starts a Wwise Profiler capture. The output file is located in the same folder as the SoundBanks.

Stop Profiler Capture

Stops a Wwise Profiler capture. The output file is located in the same folder as the SoundBanks.


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