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Wwise Unity Integration Documentation
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Add this script on a GameObject to print Spatial Audio paths. More...
Inherits MonoBehaviour.
Public Attributes | |
bool | drawFirstOrderReflections = false |
This allows you to visualize first order reflection sound paths. More... | |
bool | drawSecondOrderReflections = false |
This allows you to visualize second order reflection sound paths. More... | |
bool | drawHigherOrderReflections = false |
This allows you to visualize third or higher order reflection sound paths. More... | |
bool | drawDiffractionPaths = false |
This allows you to visualize geometric diffraction sound paths between an obstructed emitter and the listener. More... | |
Add this script on a GameObject to print Spatial Audio paths.
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