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Wwise Unity Integration Documentation
AkSpatialAudioDebugDraw Class Reference

Add this script on a GameObject to print Spatial Audio paths. More...

Inherits MonoBehaviour.

Public Attributes

bool drawFirstOrderReflections = false
 This allows you to visualize first order reflection sound paths. More...
 
bool drawSecondOrderReflections = false
 This allows you to visualize second order reflection sound paths. More...
 
bool drawHigherOrderReflections = false
 This allows you to visualize third or higher order reflection sound paths. More...
 
bool drawDiffractionPaths = false
 This allows you to visualize geometric diffraction sound paths between an obstructed emitter and the listener. More...
 

Detailed Description

Add this script on a GameObject to print Spatial Audio paths.


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