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In the External Sources tab of the Project Settings dialog, you can specify the location of the External Sources List file. This XML file contains information about the audio files used by the External Source plug-in, including their location, conversion settings, and output folder where the external source audio files are saved for use in your game.
Interface Element |
Description |
---|---|
Input Path | |
Right-click the table header to open the Configure Columns dialog where you can specify which columns to display and their order. See Using tables. | |
Platform |
The names of the various platforms that are currently active in your project. |
External Sources List |
The full path where the External Sources List file is located. This XML file contains information about the external sources, including their location and the Conversion Settings used to convert the files. |
(Browse) |
Opens a Windows browser where you can navigate to and select the External Sources List file. |
Output Path | |
Right-click the table header to open the Configure Columns dialog where you can specify which columns to display and their order. See Using tables. | |
Platform |
The names of the various platforms that are currently active in your project. |
External Sources Output Folder |
The folder where the converted external sources will be output. |
(Browse) |
Opens the Browse For Folder dialog where you can navigate to the folder where the converted external audio sources will be saved. |
Closes the Project Settings dialog and saves your settings. | |
Closes the Project Settings dialog without saving your settings. |
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