Wwise SDK 2023.1.7
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Software plug-in interface for sink (audio end point) which supports 3D audio features. 더 자세히 ...
#include <IAkPlugin.h>
Public 멤버 함수 | |
virtual void | Get3DAudioCapabilities (Ak3DAudioSinkCapabilities &out_rCapabilities)=0 |
Returns the capabilities of the sink's 3D audio system 더 자세히 ... | |
virtual void | Consume (AkAudioBuffer *in_pMainMix, AkAudioBuffer *in_pPassthroughMix, const AkAudioObjects &in_objects, AkRamp in_gain)=0 |
virtual AkSinkPluginType | GetSinkPluginType () const override final |
AK::IAkSinkPluginBase(으)로부터 상속된 Public 멤버 함수 | |
virtual AKRESULT | Init (IAkPluginMemAlloc *in_pAllocator, IAkSinkPluginContext *in_pSinkPluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0 |
virtual AKRESULT | IsDataNeeded (AkUInt32 &out_uNumFramesNeeded)=0 |
virtual void | OnFrameEnd ()=0 |
virtual bool | IsStarved ()=0 |
virtual void | ResetStarved ()=0 |
Reset the "starvation" flag after IsStarved() returned true. 더 자세히 ... | |
AK::IAkPlugin(으)로부터 상속된 Public 멤버 함수 | |
virtual AKRESULT | Term (IAkPluginMemAlloc *in_pAllocator)=0 |
virtual AKRESULT | Reset ()=0 |
virtual AKRESULT | GetPluginInfo (AkPluginInfo &out_rPluginInfo)=0 |
virtual bool | SupportMediaRelocation () const |
virtual AKRESULT | RelocateMedia (AkUInt8 *, AkUInt8 *) |
Protected 멤버 함수 | |
virtual | ~IAk3DAudioSinkPlugin () |
Virtual destructor on interface to avoid warnings. 더 자세히 ... | |
AK::IAkPlugin(으)로부터 상속된 Protected 멤버 함수 | |
virtual | ~IAkPlugin () |
Virtual destructor on interface to avoid warnings. 더 자세히 ... | |
Software plug-in interface for sink (audio end point) which supports 3D audio features.
IAkPlugin.h 파일의 1054 번째 라인에서 정의되었습니다.
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