Version

menu_open
Warning: you were redirected to the latest documentation corresponding to your major release ( 2023.1.8.8601 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
Wwise SDK 2023.1.8
ak.wwise.core.profiler.gameObjectUnregistered

Sent when a game object has been unregistered.

Publish

Name Type Description
time * integer The time at which the game object was unregistered. This is the elapsed time in milliseconds since the initialization of the sound engine.
Integer 32-bit. Range: [-2147483648,2147483647]
gameObjectId * integer The game object ID for the entry.
A game object ID, unsigned integer 64-bit. Range: [0,18446744073709551615]
gameObjectName * string The game object name for the entry.

(Required *)

Publish Schema

See Also

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise