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◆ RegisterGameObj() [2/2]
Registers a game object. - Returns
AK_Success if successful
AK_InvalidParameter if the specified AkGameObjectID is invalid. Range 0xFFFFFFFFFFFFFFE0 (-32) to 0xFFFFFFFFFFFFFFFF (-1) are invalid inclusively.
- See also
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- Parameters
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in_gameObjectID | ID of the game object to be registered. Valid range is [0 to 0xFFFFFFFFFFFFFFDF]. |
in_pszObjName | Name of the game object (for monitoring purpose) |
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