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◆ Init()
Initialize the music engine. - Warning
- This function must be called after the base sound engine has been properly initialized. There should be no AK API call between AK::SoundEngine::Init() and this call. Any call done in between is potentially unsafe.
- Returns
- AK_Success if the Init was successful, AK_Fail otherwise.
- See also
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- Parameters
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in_pSettings | Initialization settings (can be NULL, to use the default values) |
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