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Specifying the default object values for your project

In Wwise you can specify certain default object values for your project. The default values are applied to each new object that you create, except when a new object is created as a child of another object. In this case, the object inherits the audio output and Conversion Settings ShareSet assigned to its parent.

We recommend specifying the default object values early in the project so they can be applied as you create new objects.

Changing default object values during project development only affects objects created after the change. This means you can set up default object values before creating one type of object, such as SFX objects, and then change the default object values before creating another type of object, such as Voice objects.

Default object values can be specified for each user. Wwise saves them in an XML file with the path <project directory>/<project_name>.<user_name>.wsettings.

To specify default object values:

  1. From the menu bar, click Project > Default Object Values (Shift+D).

  2. In the Default Object Values dialog, specify your default values. See the following table for details.

  3. Click OK.

    The Default Object Values dialog closes and your values are saved.

Interface element

Description

Routing

Audio Output

The default Audio Bus within the Master-Mixer Hierarchy through which new sound and music objects will be routed.

Opens the Project Explorer - Browser where you can select the default Audio Bus.

Sound Objects

Voice Volume

The default level or amplitude for all new sound objects.

Default value: 0
Range: -200 to 0
Units: dB

Default Conversion Settings

Override Project Settings

Overrides the project settings, which allows you to select a different default Conversion Settings ShareSet.

[Note]Note

The default Conversion Settings ShareSet applies to newly created Wwise objects. Changing this will not replace the previously applied Conversion Settings ShareSet.

(Conversion Setting ShareSet)

The name of the ShareSet that will be used as your default Conversion Settings.

The default Conversion Settings ShareSet will be used each time a new top-level parent object is created in your project. If a new object is created as a child of another object, it will inherit the Conversion Settings ShareSet assigned to the parent.

The User default Conversion Settings are never used during SoundBank generation.

Opens the Project Explorer - Browser where you can navigate to and select a different default Conversion Settings ShareSet.

Closes the Default Object Values dialog and saves your settings.

Closes the Default Object Values dialog without saving your settings.


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