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Wwise Unity Integration Documentation
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◆ Trigger()
delegate void AkTriggerBase.Trigger |
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UnityEngine.GameObject |
in_gameObject | ) |
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Delegate declaration for all Wwise Triggers.
- Parameters
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in_gameObject | in_gameObject is used to pass "Collidee" objects when Colliders are used. Some components have the option "Use other object", this is the object they'll use. |
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