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Version
2023.1.9.8628
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.1.8691
2023.1.9.8628
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
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Completely obstructs the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them. More...
Inherits AkObstructionOcclusion.
Public Attributes | |
float | fadeTime = 0.5f |
The number of seconds for fade ins and fade outs. More... | |
UnityEngine.LayerMask | LayerMask = -1 |
Indicates which layers act as obstructers/occluders. More... | |
float | maxDistance = -1.0f |
The maximum distance at which to perform obstruction/occlusion. A negative value will be interpreted as inifinite distance. More... | |
float | refreshInterval = 1 |
The number of seconds between obstruction/occlusion checks. More... | |
Completely obstructs the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them.
If no spatial audio listener has been registered, there will be no obstruction.
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