Wwise SDK 2023.1.7
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Software effect plug-in interface for in-place processing (see Creating Sound Engine Effect Plug-ins). More...
#include <IAkPlugin.h>
Public Member Functions | |
virtual void | Execute (AkAudioBuffer *io_pBuffer)=0 |
virtual AKRESULT | TimeSkip (AkUInt32 in_uFrames)=0 |
Public Member Functions inherited from AK::IAkEffectPlugin | |
virtual AKRESULT | Init (IAkPluginMemAlloc *in_pAllocator, IAkEffectPluginContext *in_pEffectPluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0 |
Public Member Functions inherited from AK::IAkPlugin | |
virtual AKRESULT | Term (IAkPluginMemAlloc *in_pAllocator)=0 |
virtual AKRESULT | Reset ()=0 |
virtual AKRESULT | GetPluginInfo (AkPluginInfo &out_rPluginInfo)=0 |
virtual bool | SupportMediaRelocation () const |
virtual AKRESULT | RelocateMedia (AkUInt8 *, AkUInt8 *) |
Additional Inherited Members | |
Protected Member Functions inherited from AK::IAkEffectPlugin | |
virtual | ~IAkEffectPlugin () |
Virtual destructor on interface to avoid warnings. More... | |
Protected Member Functions inherited from AK::IAkPlugin | |
virtual | ~IAkPlugin () |
Virtual destructor on interface to avoid warnings. More... | |
Software effect plug-in interface for in-place processing (see Creating Sound Engine Effect Plug-ins).
Definition at line 778 of file IAkPlugin.h.
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