To the right of every Wwise object icon is a color chip, set to empty (gray) by default.
You can change it as desired to any of a possible 26 colors. This can help to quickly
visualize and understand how your project is organized.
To set the color chip of objects:
Select one or many objects within the Project Explorer.
Open the shortcut menu and click
Set Color….
The color selector appears.
| Note |
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Selecting the square at the far left of the color selector causes the object to
inherit its parent's color. When a color has been explicitly chosen for an object, it is
displayed with the palette icon and a yellow triangle in the lower-right corner, as
shown. |
Click on the desired color's square. The selected objects' color chips are
filled.
Color chips can also be set to a single color for all objects loaded within the Multi
Editor.
A few example color chip use cases:
Status: You could organize your project according to the
work status of each item, such as:
Locked = Yellow
To be Done = Green
Blocked = Red
Finished = Blue
Teams: You could organize your project according to
teams' responsibilities, such as:
Scriptwriters = Yellow
Localizers = Green
Composers = Red
Sound Designers = Blue
Type: You could organize your project according to the
type of sound, such as:
Ambient = Yellow
Dialogue = Green
SFX = Red
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