menu
 
Version
2022.1.19.8584

2024.1.6.8842

2023.1.14.8770

2022.1.19.8584

2021.1.14.8108

2019.2.15.7667

2019.1.11.7296

2018.1.11.6987

2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624

menu

Wwise SDK 2022.1.19
Quick Start Sample Integration - Plug-Ins

Plug-in Example

As explained in Integration Details - Plug-Ins, plug-ins can be used to extend the capabilities of Wwise with new sources and effects.

To include an Effect plug-in in your game build, you need to do two things:

  • Link the corresponding library.
  • Include the factory .h in one .cpp of your game. Note that the factory files can't be included more than once.

For example, this line will include the RoomVerb effect.

Refer to Developing Community Plug-ins for information about creating your own source and effect plug-ins.

infoNote: This sample code comes from the Sound Engine Integration Sample Project available in the Samples section. Refer to Integration Demo Sample for more information.

Cette page a-t-elle été utile ?

Besoin d'aide ?

Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !

Visitez notre page d'Aide

Décrivez-nous de votre projet. Nous sommes là pour vous aider.

Enregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !

Partir du bon pied avec Wwise