Wwise SDK 2022.1.18
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Retrieves the game objects at a specific profiler capture time.
Name | Type | Description |
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time * | one of: | The time in milliseconds to query for game objects. |
integer | Range: [0,*] | |
string | Identify one of the global profiler cursors. Possible values:
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(Required *)
Name | Type | Description |
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return * | array | An array of objects containing game object data. |
return [...] | object | The game object and its registration data. |
return[...].id | integer | The ID of the game object. Unsigned Integer 64-bit. Range: [0,18446744073709551615] |
return[...].name | string | The name of the game object. |
return[...].registrationTime | integer | The time at which the game object was registered. Integer 32-bit. Range: [-2147483648,2147483647] |
return[...].unregistrationTime | integer | The time at which the game object was unregistered. Integer 32-bit. Range: [-2147483648,2147483647] |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
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