버전

menu_open
Wwise SDK 2022.1.18

이 파일의 소스 코드 페이지로 가기

클래스

struct  AkPluginInfo
 
class  AK::IAkGameObjectPluginInfo
 Game object information available to plugins. 더 자세히 ...
 
class  AK::IAkVoicePluginInfo
 Voice-specific information available to plug-ins. 더 자세히 ...
 
class  AK::IAkPluginContextBase
 Interface to retrieve contextual information available to all types of plugins. 더 자세히 ...
 
class  AK::IAkEffectPluginContext
 
class  AK::IAkSourcePluginContext
 
class  AK::IAkMixerPluginContext
 Interface to retrieve contextual information for a mixer. 더 자세히 ...
 
class  AK::IAkPluginParam
 
class  AK::IAkPlugin
 
class  AK::IAkEffectPlugin
 Software effect plug-in interface (see Creating Sound Engine Effect Plug-ins). 더 자세히 ...
 
class  AK::IAkInPlaceEffectPlugin
 Software effect plug-in interface for in-place processing (see Creating Sound Engine Effect Plug-ins). 더 자세히 ...
 
class  AK::IAkOutOfPlaceEffectPlugin
 Software effect plug-in interface for out-of-place processing (see Creating Sound Engine Effect Plug-ins). 더 자세히 ...
 
class  AK::IAkInPlaceObjectPlugin
 
class  AK::IAkOutOfPlaceObjectPlugin
 
class  AK::IAkAudioDeviceEffectPluginContext
 
class  AK::IAkAudioDeviceEffectPlugin
 
class  AK::IAkMixerInputContext
 
class  AK::IAkSinkPluginContext
 
class  AK::IAkSinkPluginBase
 
class  AK::IAkSinkPlugin
 Software interface for sink (audio endpoint) plugins. 더 자세히 ...
 
class  AK::IAk3DAudioSinkPlugin
 Software plug-in interface for sink (audio end point) which supports 3D audio features. 더 자세히 ...
 
class  AK::IAkSourcePlugin
 Wwise sound engine source plug-in interface (see Creating Sound Engine Source Plug-ins). 더 자세히 ...
 
class  AK::IAkPluginService
 Common interface for plug-in services accessed through the global plug-in context 더 자세히 ...
 
class  AK::IAkGlobalPluginContext
 
class  AK::IAkPluginServiceMixer
 Interface for the "Mixer" plug-in service, to handle mixing together of signals, or applying simple transforms 더 자세히 ...
 
class  AK::IAkPluginServiceRNG
 
class  AK::IAkPluginServiceAudioObjectAttenuation
 Interface for the services related to extracting attenuation curves from audio objects and using them. 더 자세히 ...
 
class  AK::IAkPluginServiceAudioObjectPriority
 
class  AK::PluginRegistration
 

네임스페이스

namespace  AK
 Audiokinetic namespace
 

매크로

#define AK_FLOAT_TO_SAMPLETYPE(__in__)   (__in__)
 This function can be useful to convert from normalized floating point audio samples to HW-pipeline format samples. 더 자세히 ...
 
#define AK_FLOAT_TO_SAMPLETYPE_NOCLIP(__in__)   (__in__)
 This function can be useful to convert from normalized floating point audio samples to HW-pipeline format samples when the input is not not to exceed (-1,1) range. 더 자세히 ...
 
#define AK_SAMPLETYPE_TO_FLOAT(__in__)   (__in__)
 This function can be useful to convert from HW-pipeline format samples to normalized floating point audio samples. 더 자세히 ...
 
#define AK_DBTOLIN(__db__)   (powf(10.f,(__db__) * 0.05f))
 
#define AK_GET_PLUGIN_SERVICE_MIXER(plugin_ctx)   static_cast<AK::IAkPluginServiceMixer*>(plugin_ctx->GetPluginService(AK::PluginServiceType_Mixer))
 
#define AK_GET_PLUGIN_SERVICE_RNG(plugin_ctx)   static_cast<AK::IAkPluginServiceRNG*>(plugin_ctx->GetPluginService(AK::PluginServiceType_RNG))
 
#define AK_GET_PLUGIN_SERVICE_AUDIO_OBJECT_ATTENUATION(plugin_ctx)   static_cast<AK::IAkPluginServiceAudioObjectAttenuation*>(plugin_ctx->GetPluginService(AK::PluginServiceType_AudioObjectAttenuation))
 
#define AK_GET_PLUGIN_SERVICE_AUDIO_OBJECT_PRIORITY(plugin_ctx)   static_cast<AK::IAkPluginServiceAudioObjectPriority*>(plugin_ctx->GetPluginService(AK::PluginServiceType_AudioObjectPriority))
 
#define AK_IMPLEMENT_PLUGIN_FACTORY(_pluginName_, _plugintype_, _companyid_, _pluginid_)
 
#define AK_STATIC_LINK_PLUGIN(_pluginName_)
 
#define DEFINE_PLUGIN_REGISTER_HOOK   AK_DLLEXPORT AK::PluginRegistration * g_pAKPluginList = NULL;
 
#define AK_GET_SINK_TYPE_FROM_DEVICE_KEY(_key)   ((AkUInt32)(_key & 0xffffffff))
 
#define AK_GET_DEVICE_ID_FROM_DEVICE_KEY(_key)   ((AkUInt32)(_key >> 32))
 

타입정의

typedef AK::IAkPlugin *(* AkCreatePluginCallback) (AK::IAkPluginMemAlloc *in_pAllocator)
 Registered plugin creation function prototype. 더 자세히 ...
 
typedef AK::IAkPluginParam *(* AkCreateParamCallback) (AK::IAkPluginMemAlloc *in_pAllocator)
 Registered plugin parameter node creation function prototype. 더 자세히 ...
 
typedef AKRESULT(* AkGetDeviceListCallback) (AkUInt32 &io_maxNumDevices, AkDeviceDescription *out_deviceDescriptions)
 Registered plugin device enumeration function prototype, used for providing lists of devices by plug-ins. 더 자세히 ...
 

열거형 타입

enum  AK::AkSinkPluginType { AK::AkSinkPluginType_Sink, AK::AkSinkPluginType_3DAudioSink }
 
enum  AK::AkPluginServiceType {
  AK::PluginServiceType_Mixer = 0, AK::PluginServiceType_RNG = 1, AK::PluginServiceType_AudioObjectAttenuation = 2, AK::PluginServiceType_AudioObjectPriority = 3,
  AK::PluginServiceType_MAX
}
 

변수

AK_DLLEXPORT AK::PluginRegistrationg_pAKPluginList
 

상세한 설명

Software source plug-in and effect plug-in interfaces.

IAkPlugin.h 파일에서 정의되었습니다.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요