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Wwise SDK 2022.1.18
AkStreamMgrModule.h File Reference

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Classes

struct  AkStreamMgrSettings
 
struct  AkDeviceSettings
 
struct  AkFileDesc
 
struct  AkIOTransferInfo
 
struct  AkAsyncIOTransferInfo
 
struct  AkIoHeuristics
 
class  AK::StreamMgr::IAkLowLevelIOHook
 Base interface for Low-Level I/O hooks. Defines common methods across both types of hooks. More...
 
class  AK::StreamMgr::IAkIOHookBlocking
 
class  AK::StreamMgr::IAkIOHookDeferredBatch
 
struct  AK::StreamMgr::IAkIOHookDeferredBatch::BatchIoTransferItem
 
class  AK::StreamMgr::IAkIOHookDeferred
 
class  AK::StreamMgr::IAkFileLocationResolver
 

Namespaces

namespace  AK
 Audiokinetic namespace.
 
 AK::StreamMgr
 Audiokinetic Stream Manager's implementation-specific interfaces of the Low-Level IO submodule.
 

Functions

Audiokinetic implementation-specific Stream Manager factory.
AKSOUNDENGINE_API IAkStreamMgr * AK::StreamMgr::Create (const AkStreamMgrSettings &in_settings)
 
AKSOUNDENGINE_API void AK::StreamMgr::GetDefaultSettings (AkStreamMgrSettings &out_settings)
 
AKSOUNDENGINE_API IAkFileLocationResolver * AK::StreamMgr::GetFileLocationResolver ()
 
AKSOUNDENGINE_API void AK::StreamMgr::SetFileLocationResolver (IAkFileLocationResolver *in_pFileLocationResolver)
 
Stream Manager: High-level I/O devices management.
AKSOUNDENGINE_API AkDeviceID AK::StreamMgr::CreateDevice (const AkDeviceSettings &in_settings, IAkLowLevelIOHook *in_pLowLevelHook)
 
AKSOUNDENGINE_API AKRESULT AK::StreamMgr::DestroyDevice (AkDeviceID in_deviceID)
 
AKSOUNDENGINE_API AKRESULT AK::StreamMgr::PerformIO ()
 
AKSOUNDENGINE_API void AK::StreamMgr::GetDefaultDeviceSettings (AkDeviceSettings &out_settings)
 
Stream Manager: Cache management.
AKSOUNDENGINE_API void AK::StreamMgr::FlushAllCaches ()
 

Scheduler type flags.

#define AK_SCHEDULER_BLOCKING   (0x01)
 
#define AK_SCHEDULER_DEFERRED_LINED_UP   (0x02)
 
typedef void(* AkIOCallback) (AkAsyncIOTransferInfo *in_pTransferInfo, AKRESULT in_eResult)
 
typedef void(* AkBatchIOCallback) (AkUInt32 in_uNumTransfers, AkAsyncIOTransferInfo **in_ppTransferInfo, AKRESULT *in_peResult)
 

Language management.

typedef void(* AK::StreamMgr::AkLanguageChangeHandler) (const AkOSChar *const in_pLanguageName, void *in_pCookie)
 
AKSOUNDENGINE_API AKRESULT AK::StreamMgr::SetCurrentLanguage (const AkOSChar *in_pszLanguageName)
 
AKSOUNDENGINE_API const AkOSCharAK::StreamMgr::GetCurrentLanguage ()
 
AKSOUNDENGINE_API AKRESULT AK::StreamMgr::AddLanguageChangeObserver (AkLanguageChangeHandler in_handler, void *in_pCookie)
 
AKSOUNDENGINE_API void AK::StreamMgr::RemoveLanguageChangeObserver (void *in_pCookie)
 

Detailed Description

Audiokinetic's implementation-specific definitions and factory of overridable Stream Manager module. Contains the default Stream Manager's implementation-specific interfaces that altogether constitute the Low-Level I/O submodule. This submodule needs to be implemented by the game. All I/O requests generated by the Stream Manager end up to one of the I/O hooks defined herein. Read Low-Level I/O to learn more about the Low-Level I/O.

Definition in file AkStreamMgrModule.h.


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