Wwise SDK 2022.1.17
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Sent when a game object has been registered.
Name | Type | Description |
---|---|---|
time * | integer | The time at which the game object was registered. This is the elapsed time in milliseconds since the initialization of the sound engine. Integer 32-bit. Range: [-2147483648,2147483647] |
gameObjectId * | integer | The game object ID for the entry. A game object ID, unsigned integer 64-bit. Range: [0,18446744073709551615] |
gameObjectName * | string | The game object name for the entry. |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
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