Version

menu_open

Playing Back Objects within a Dialogue Event

At any point in the creation process, you can audition the object assigned to any one of the paths within a Dialogue Event.

To play back a Dialogue Event:

  1. Load a Dialogue Event into the Dialogue Event Editor.

  2. Select a path.

    The assigned sound object is automatically loaded into the Transport Control.

  3. Click the Play icon in the Transport Control.

    The sound object is played back.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise