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◆ ExecuteActionOnEvent() [1/2]
Executes an action on all nodes that are referenced in the specified event in an action of type play. - Returns
AK_Success if the action was successfully queued.
AK_IDNotFound if the Event was not found (not loaded or there is a typo in the ID)
- See also
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- Parameters
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in_eventID | Unique ID of the event |
in_ActionType | Action to execute on all the elements that were played using the specified event. |
in_gameObjectID | Associated game object ID |
in_uTransitionDuration | Fade duration |
in_eFadeCurve | Curve type to be used for the transition |
in_PlayingID | Associated PlayingID |
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