The following sections list and describe the changes to Wwise between version 2018.1.9 and version 2018.1.10. For earlier versions, please refer to Previous Release Notes. This release is a bug fix release, therefore projects, banks, and the API are compatible without change for all 2018.1.x versions.
| Note: Plug-in Developers This version of Wwise supports plug-ins built with Wwise 2018.1. For plug-ins built with older versions of Wwise, developers must recompile and repackage them with a compatible version. |
Platform SDK Changes
- Stadia SDK: Updated to SDK 1.36.
- Xbox One XDK: Updated XDK to 10.0.17134.5063 (July 2018 qfe9).
- Switch SDK: Updated SDK to 8.3.1
New Features
- WG-43747 (Stadia) Added support for Motion.
- WG-44062 (NX) New platform setting for automatically switching panning rule when headphones are plugged in.
- WG-44670 (Stadia) Added support for Google Resonance.
Performance Changes
API Changes
Behavior Changes
Miscellaneous Changes
- WG-44682 Added Stadia support to plug-in development scripts.
Bug Fixes
- WG-44010 Fixed: Use of uninitialized memory in Wwise Convolution plug-in using an Ambisonics 3rd-order bus and mono impulse response.
- WG-44698 Fixed: Possible crash when using blend containers in continuous mode to play continuous trigger rate containers.
- WG-44843 Fixed: Invalid AkInitSettings::audioDeviceShareset cannot fall back to System sink.
- WG-44938 Fixed: FilePackager generates invalid file packages for Lumin and Stadia.
- WG-45238 Fixed: Crash when right-clicking in a tree control.
- WG-45314 Fixed: Incorrect object type name returned by WAAPI when trying to create an object under an incompatible parent.
- WG-45317 Fixed a crash when Zero Latency media is duplicated in multiple banks and those banks are unloaded in a particular order.
- WG-45473 Fixed: Pulse Audio possible buffer overflow.
- See also
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