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An interactive music transition is a musical behavior that occurs whenever one music object, called a source, stops playing and another, called a destination, begins. Each transition is carried out automatically by Wwise according to properties you define in the Transitions tab of the Property Editor.
Wwise implements a transition whenever your game music changes from one interactive Music Segment to another, or from one container holding segments to another. You can specify when a transition will take place and if fades will accompany it. You can also assign a musical passage called a transition segment to play during a transition. Overall, you can customize your transitions in Wwise to make them a seamless part of your interactive music.
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