Wwise SDK 2022.1.17
|
Wwise lets you extend its capabilities by building your own plug-ins. You can create different types of plug-ins such as audio effects and sound sources such as synthesizers, physical modeling, and so on.
Note: For an example of the step-by-step creation of a plug-in, refer to Example: Developing a Lowpass Filter Plug-in. |
A Wwise audio plug-in is composed of two parts: the Authoring part and the Sound Engine part.
This is the part that runs in the Wwise Authoring application. It can be found in:
<Wwise>/Authoring/x64/<Config>/bin/Plugins
It is composed of two files:
Refer to Writing the Authoring Part of an Audio Plug-in for information on writing this Part of the Plug-in.
Note: If you intend to update an existing plug-in, consult Migrating to 2021.1 Authoring Plug-in API. |
This is the code that runs in the Sound Engine to produce or modify the input sound based on settings defined by the user in Wwise. These settings are provided to the sound engine as parameters in SoundBanks.
The code is provided as both a static library and a dynamic library for platforms that support it. The Sound Engine plug-in library files are located along with the Wwise libraries in the SDK:
<Wwise>/SDK/<Platform>/<Config>/bin
<Wwise>/SDK/<Platform>/<Config>/lib
A header file is also expected in the Wwise include directory:
<Wwise>/SDK/include/AK/Plugin
The static library is also linked to the Authoring dynamic library so it can be used in the Wwise Authoring application.
Refer to Writing the Sound Engine Part of an Audio Plug-in for information on writing this part of the plug-in.
Multiple resources ease the creation of a plug-in, most notably the use of the development tool wp.py
(Wwise Plugin).
A command-line tool written in Python is provided with the Wwise SDK installation. It can be found in your Wwise installation at:
<Wwise>/Scripts/Build/Plugins/wp.py
Note: wp.py must be run from the directory you want to work in, not from its install location, e.g., |
The capabilities of the tool include:
Refer to Using the Development Tools for information on the plug-in development tools provided with this SDK.
Refer to Example: Developing a Lowpass Filter Plug-in a step-by-step example of the development of a functional plug-in.
The Wwise SDK provides ready-to-build sample plug-ins to get you started. They can be found in:
<Wwise>/SDK/samples/Plugins
The following sample plug-ins are provided:
<Wwise>/samples/Plugins/AkAudioInput
<Wwise>/samples/Plugins/AkDelay
<Wwise>/samples/Plugins/AkSineTone
<Wwise>/samples/Plugins/AkSink
<Wwise>/samples/Plugins/AkToneGenerator
Refer to Sample Effect Plug-in for information on sample effect plug-ins provided with this SDK.
More details are available in these sections:
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise