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Cannot initialize with ambisonic channel configuration, reverting to standard configuration.

When initializing 3D audio services, the hardware refused the specified channel configuration. Ambisonic output will be disabled and all audio will be mixed to an ordinary channel-based mix.

Probable causes:

  • The console's audio settings explicitly disable 3D Audio.

  • The 3D Audio processing library or hardware is in use by another process (usually Unreal or Unity).

Recommended resolution steps:

  • Make sure Unreal or Unity's audio system is disabled.

  • Verify the system's audio settings or audio output properties on the console.


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