The following sections list and describe the changes to Wwise between version 2019.2.1 and version 2019.2.2. For earlier versions, please refer to Previous Release Notes.
Platform SDK Changes
-
Xbox One XDK: Updated XDK to 10.0.17134.5076 (July 2018 qfe13).
-
Stadia SDK: Updated to SDK 1.45.
New Features
-
WG-48291 Voice Monitor: Added an option to change the color mode of the voices.
API Changes
Behavior Changes
-
WG-48499 PulseAudio (Linux/Stadia): Now support choosing between
PA_SAMPLE_FLOAT32LE
and PA_SAMPLE_S16LE
with AkPlatformInitSettings::sampleType
. PA_SAMPLE_S16LE
is used by default on Stadia. Removed usage of PA_STREAM_INTERPOLATE_TIMING
and PA_STREAM_ADJUST_LATENCY
.
Bug Fixes
-
WG-46449 Fixed: (Android) Audio output is garbled on Vivo Y51A phones running older firmware.
-
WG-46596 Fixed: ak.wwise.core.profiler.getRTPCs returns an error if the time requested is either before or after a profiling session period.
-
WG-47718 Fixed: Crash in rpmalloc when out of memory.
-
WG-48188 Fixed: Compilation warnings reported by AkPlatformFuncs.h and AkStreamMgrModule.h when compiling with /W4 on Windows.
-
WG-48235 Fixed:
FilePackager.Console
does not package audio files that are set to streaming.
-
WG-48265 Fixed: On Linux operating systems, Wwise crashes when attempting to enumerate network devices for devices that do not have an IP address.
-
WG-48357 Fixed: Sound transmission does not function when virtual positioning is disabled and there are no paths to the listener, e.g., when all portals are closed.
-
WG-48379 Fixed: Small memory leak when terminating the sound engine immediately after calling
AddOutputCaptureMarker
.
-
WG-48392 Fixed: Erroneous values are displayed in the Volumes column of the Advanced Profiler view's Listeners tab.
-
WG-48402 Fixed: rpmalloc incorrectly tracking currently used virtual memory.
-
WG-48417 Fixed: When enabling the AkInitSettings::bDebugOutOfRangeCheckEnabled system, some code paths were not properly enabled and could falsely points to the next item in the pipeline as the bad sample insertion point.
-
WG-48440 Fixed: MS Spatial Audio plug-in crashes on a specific version of Windows.
-
WG-48442 Fixed: Erroneous warnings when generating External Sources from a command line.
-
WG-48502 Fixed: Possible memory corruption when the DecodeBank operation is used on a multichannel Opus source.
-
WG-48503 Fixed: Out-of-bounds memory read in
AkArray::BinarySearch
.
-
WG-48599 Fixed: Crash in Convolution plug-in when using Visual Studio 2015 libraries with AVX support enabled.
-
WG-48683 Fixed:
AK_ALIGN
does not align memory.
-
WG-48743 Fixed: Source starvation on some streamed PCM or ATRAC9 sounds with encoded loop points.
Community Reported Bug Fixes
-
WG-48348 Fixed: Game Sync Monitor hangs when profiling with a text filter.
-
WG-48359 Fixed: In the Game Sync Monitor, tooltips are not always displayed and their use causes performance lags.
-
WG-48493 Fixed: Warning message in the General Log about a missing Skin Manager 'ErrorText'.
- See also
-