Wwise SDK 2021.1.14
|
#include <AkCallback.h>
Public Attributes | |
AkUInt32 | uIdentifier |
Cue point identifier. More... |
|
AkUInt32 | uPosition |
Position in the cue point (unit: sample frames) More... |
|
const char * | strLabel |
Label of the marker, read from the file. More... |
|
Public Attributes inherited from AkEventCallbackInfo | |
AkPlayingID | playingID |
Playing ID of Event, returned by PostEvent() More... |
|
AkUniqueID | eventID |
Unique ID of Event, passed to PostEvent() More... |
|
Public Attributes inherited from AkCallbackInfo | |
void * | pCookie |
User data, passed to PostEvent() More... |
|
AkGameObjectID | gameObjID |
Game object ID. More... |
|
Callback information structure corresponding to AK_Marker.
Definition at line 116 of file AkCallback.h.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise