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Wwise Unreal Integration Documentation
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Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2018.1.0.6714.1065 release of the integration (in addition to upgrading to the new Unreal build).
AkInitSettings
. The Audiokinetic Unreal integration sets this value, in AkAudioDevice.cpp, to use X-Y as the floor plane.Questions? Problems? Need more info? Contact us, and we can help!
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