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Mixer Plug-in Tab: Busses

In the Mixer Plug-in tab you can define the bus properties that will be associated with properties on the object routed in the bus. Refer to the proper mixer plug-in documentation.

Mixer plug-ins can define properties on both the Audio Bus and on the objects routed to the bus.

[Note] Note

The Mixer Plug-in tab for Auxiliary Busses is different than for Audio Busses. Instead, its tab is like the Actor-Mixer or Interactive Music Hierarchy objects' Mixer Plug-in tab.

General

Interface Element

Description

[name]

The name of the object.

Displays the object's color. Clicking the icon opens the color selector.

Select a color to apply it to the object.

[Note] Note

Selecting the square at the far left of the color selector causes the object to inherit its parent's color. When a color has been explicitly chosen for an object, it is displayed with the palette icon and a yellow triangle in the lower-right corner, as shown.

Controls the Mute and Solo states for the object and shows the implicit mute and solo states for the object.

Muting an object silences this object for the current monitoring session. Soloing an object silences all the other objects in the project except this one.

A bold M or S indicates that the Mute or Solo state has been explicitly set for the object. A non-bold M or S with faded color indicates that the object's Mute or Solo state was implicitly set from another object's state.

Muting an object implicitly mutes the descendant objects.

Soloing an object implicitly mutes the sibling objects and implicitly solos the descendant and ancestor objects.

[Tip] Tip

Hold the Ctrl key while clicking a solo button to exclusively solo the object for which the solo button is associated.

[Note] Note

Mute and Solo are designed to be used for monitoring purposes only and are not persisted in the project or stored in the SoundBanks.

Indicates the number of elements in your project that contain direct references to the object. The icon is displayed in orange when references to the object exist, and in gray when no references exist.

Selecting the button opens the Reference View with the object's name in the References to: field.

Notes

Any additional information about the object properties.

Sets the display of the Property Editor's selected tabs. By default, there is one panel displaying only one selected tab. You can, however, click a splitter button to split the panel into two, either side by side or one on top of the other, for two different tabs. The currently selected option is highlighted with a background color.

[Note] Note

You cannot display the same tab in both panels. If you select the tab that is currently displayed in the other panel, then the other panel will automatically display another tab.

[Tip] Shortcuts for selecting tabs

Press Ctrl and the number corresponding to the number of the Property Editor tab you want. For example, Ctrl+4 would select the RTPC tab if that were the fourth visible tab.

Mixer plug-in

Interface Element

Description

Mixer

The mixer plug-in selected for this bus.

Mode

Determines whether the mixer plug-in instance is shared. The mode can either be:

  • Define custom - To create a custom mixer plug-in instance whose properties will not be shared between objects.

  • Use ShareSet - To use a ShareSet of a mixer plug-in, which means that mixer plug-in properties can be shared between objects.

Mixer plug-in on parent or output bus

The type of mixer plug-in, located on the Audio Bus.

Bus

The parent bus in the Master-Mixer Hierarchy on which the mixer plug-in is located.

Mixer plug-in properties

Show the properties of the mixer plug-in.


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