Wwise SDK 2021.1.14
|
Position and orientation of game objects. More...
#include <AkTypes.h>
Public Member Functions | |
const AkVector & | Position () const |
Get position vector. More... |
|
const AkVector & | OrientationFront () const |
Get orientation front vector. More... |
|
const AkVector & | OrientationTop () const |
Get orientation top vector. More... |
|
void | Set (const AkVector &in_position, const AkVector &in_orientationFront, const AkVector &in_orientationTop) |
Set position and orientation. Orientation front and top should be orthogonal and normalized. More... |
|
void | Set (AkReal32 in_positionX, AkReal32 in_positionY, AkReal32 in_positionZ, AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ) |
Set position and orientation. Orientation front and top should be orthogonal and normalized. More... |
|
void | SetPosition (const AkVector &in_position) |
Set position. More... |
|
void | SetPosition (AkReal32 in_x, AkReal32 in_y, AkReal32 in_z) |
Set position. More... |
|
void | SetOrientation (const AkVector &in_orientationFront, const AkVector &in_orientationTop) |
Set orientation. Orientation front and top should be orthogonal and normalized. More... |
|
void | SetOrientation (AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ) |
Set orientation. Orientation front and top should be orthogonal and normalized. More... |
|
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise