Wwise SDK 2021.1.14
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Returns true if a property is enabled based on the values of the properties it depends on.
Name | Type | Description |
---|---|---|
object * | any of: | The ID (GUID), name, or path of the object to check. |
string | The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01 | |
string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. | |
string | A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX. | |
platform * | any of: | The ID (GUID) or unique name of the platform to link the reference. Set to null-guid for unlinked reference. |
string | The name of the object. | |
string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. | |
property * | string | The name of the property. For more information, refer to the property list of Wwise Objects listed in Wwise Objects Reference . A property name. Refer to Wwise Objects Reference for information about the Wwise objects and their properties. |
(Required *)
Name | Type | Description |
---|---|---|
return | boolean | Indicates if the property is enabled. |
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
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