Version

menu_open
Wwise SDK 2021.1.14
ak.soundengine.unregisterGameObj Arguments Schema

Schema

{
"type": "object",
"properties": {
"gameObject": {
"type": "integer",
"description": "ID of the game object to be unregistered. Use \\c AK_INVALID_GAME_OBJECT to unregister all game objects.\\n A game object ID, unsigned integer 64-bit.",
"minimum": 0,
"maximum": 18446744073709551615
}
},
"required": [
"gameObject"
],
"additionalProperties": false
}

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise