Wwise SDK 2019.1.11
|
◆ fDiffraction
Diffraction amount, normalized to the range [0,1]. Definition at line 100 of file AkReflectGameData.h. |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise