Version

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Wwise SDK 2019.1.11
ak.soundengine.postEvent Arguments Schema

Schema

{
"additionalProperties": false,
"required": [
"event",
"gameObject"
],
"type": "object",
"properties": {
"gameObject": {
"minimum": 0,
"type": "integer",
"description": "The unique ID of the game object. \\n A game object ID, unsigned integer 64-bit.",
"maximum": 18446744073709551615
},
"event": {
"anyOf": [
{
"pattern": "^[a-zA-Z_]+[a-zA-Z_0-9]*$",
"type": "string",
"description": "The name of the object."
},
{
"pattern": "^\\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\\}$",
"type": "string",
"description": "An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}."
},
{
"minimum": 0,
"type": "integer",
"description": "The Short ID of a Wwise Object.\\n Unsigned Integer 32-bit.",
"maximum": 4294967295
}
],
"description": "Either the ID (GUID), name, or short ID of the Event."
}
}
}

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