Version

menu_open

Codec plug-in not registered

The codec plug-in required to decode a sound was not found. The sound will not be played. All codecs are included by default, when using the include "AllPluginFactories.h", but this is optional.

Probable causes:

  • AllPluginFactories.h is not used (which is OK) but the codec include file (***Factory.h) is missing or library was not linked.

Recommended resolution steps:

  • Make sure the specified codec Factory include file is included in one CPP of your game. Make sure the corresponding library is linked statically. See Integration Details - Plug-Ins


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise